A good friend will get infinite props from me forever because of his willingness to constrict his vast creative vision to the 3ds workspacewhen it comes to music production. The complexity & awareness brought to a track made by a heavily modified gameboy surpasses most Pro Tools/Ableton producers by a noticeable margin. Interestingly, it still reminds me of video games (namely some ill Mega Man cut scenes), even though it’s definitely not a melody ripped from a game. Enjoy it, and here comes Friday!